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- Recruitment (25 posts)
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- 05-September 10
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- Nightrider
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- Favorite Gamemode:
- Racing
Posts I've Made
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In Topic: What's going on?
31 December 2011 - 07:53 AM
The mod is chugging along. It's really slow around hear because of the holidays. You can always join the tests which are held at least every other week. -
In Topic: Utility Buildings and Gamemode Idea
30 November 2011 - 03:37 AM
Well, not necessarily a titan, but checkpoints to get to the main goal. -
In Topic: Utility Buildings and Gamemode Idea
29 November 2011 - 01:46 AM
Chael, on 28 November 2011 - 10:41 PM, said:Okay I'm confused. So utility buildings that blow up are ugly, so we're going to have other buildings that blow up instead? Wouldn't those have the same problems as the current utilities?
I like the current system (aloa). The only change I'd like to make would be that when you destroy a utility the flag goes neutral. Oh and of course radar utilities, and the mondo as a health utility.
Careful with that thought. If you add too many game modes to a game it can be hard to find a server you want to play on. Just look at how many Karkand vehicle servers there are left in BF2.
I hated that from 2142. I thought the teams would actually have to defend their titans, but instead they had force fields and barriers.
Yes but do we have barriers and forcefields? -
In Topic: Utility Buildings and Gamemode Idea
28 November 2011 - 05:57 AM
phatty2x4, on 27 November 2011 - 09:02 PM, said:Yes, this will have to be taken into account.
I just thought of another idea while typing this up:
To get the flag, you'd have to destroy a wall/door in order to access it. Once you reach the flag, it'll open another door to let you out. Just a random idea, but I thought I'd throw it out there.
O I just had a great idea. What if its similar to the titan system in 2142 where you have to destroy the 4 corridors before entering the main thing and taking the flag. -
In Topic: Utility Buildings and Gamemode Idea
24 November 2011 - 06:51 AM
What about instead of a respawn time you can repair them, similar to the asset system for 2142.
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