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Road Warrior Racing Scenario?

#1 User is offline   Upstart 

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  Posted 04 June 2008 - 04:22 PM

This is an idea that I submitted to BFA last October in their Community Wishlist section of their forum. This version is edited.

Would it be possible to have a racing mode involving two opposing teams each side equiped with a large nearly indestructible vehicle similar to the large fuel truck in the Road Warrior. Equiping this vehicle with a smoke screen could be cool. There could also be support vehicles but the only vehicles that would count in the race would be the two large ones that could have turrets and bench seating where passengers may also shoot from or repair the vehicle thus making the race a team effort. Support vehicles could have a front passenger seat mounted on the hood for a gunner or sniper. Weapons could include paint spray shooters to blind drivers or oil balloons to foil an opponents traction. The map would have to be massive simulating a highway with very few sharp turns in it and several laps may be a lot of fun.
The winner of the race would be the team whose massive vehicle completes the laps first. Race is also over when one teams massive vehicle is destroyed, the winning team being the one with the surviving massive vehicle.
How about a map where the highway goes completely around the map with dilapitated overpasses that have on and exit ramps. The contoured grade leading to the slope of the overpass should make excellent jumps also.
The roads connecting the overpasses should lead toward the center of the map where there are spawnpoints and vehicles. A person could respawn, grab a vehicle, and choose his route of intercept to get back in the action. This would only work if the checkpoints were able to discriminate between a regular vehicle and a massive vehicle so If it isn't I think I have another idea that is a little more complex such as placing a checkpoint close to where you get minor vehicles at and as soon as you jump in that vehicle the checkpoint could tag that vehicle as disqualified but still combat capable thus there would be only the two major vehicles actually being tracked by checkpoints.

I hope you can use this this idea. ;)
I'm the Mad_Cabbie!
Blazing on through!
Driving skill fair,
But my aim is true.
If you see me in front,
Then don't be blue.
But if I fall behind,
Hot lead's commin' at you!
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#2 User is online   Cassio 

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Posted 04 June 2008 - 05:40 PM

This definitely is possible. But for Interstate? I dont think so.

Most of the work would be the new python gamemode.
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#3 User is offline   roadf*cker69 

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Posted 04 June 2008 - 10:58 PM

How about a map of new york streets after an invasion,with diffeerent levels in height such as interconnecting parking ramps and drivable subway routes or something..=)
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#4 User is offline   phatty2x4 

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Posted 17 June 2008 - 06:05 AM

I love the idea! If there was a way to make one side lose when a certain vehicle is destroyed, it'd work, but Cassio is better at coding than I am, so I take him at his word.
Now with Crysis...... well, that's a whole different ballgame, but I'm pretty sure it'd be possible in that engine. Keep the ideas coming though, I love it!
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#5 User is offline   TheFlyingCorpse 

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Posted 19 June 2008 - 10:18 AM

Well, its possible (at least in battlefield 1942), if we tie a spawner to a vehicle it should be possible.

(when the spawner is destroyed, tickets = 0)
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#6 User is offline   TheCoolBrian 

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Posted 19 June 2008 - 04:43 PM

I think i have seen a end game node for crysis so I can just make it so when the vehicle is destoryed that team losses
<img src="http://i294.photobucket.com/albums/mm111/thecoolbrian/isracer.gif" border="0" class="linked-sig-image" />
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#7 User is offline   phatty2x4 

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Posted 20 June 2008 - 11:33 PM

View PostTheFlyingCorpse, on Jun 19 2008, 02:18 AM, said:

Well, its possible (at least in battlefield 1942), if we tie a spawner to a vehicle it should be possible.

(when the spawner is destroyed, tickets = 0)


We HAVE TO try this! It'd be just like the scenario in I76 "milk toast". ;)
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#8 User is offline   DJ_Edyo 

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Posted 02 February 2010 - 05:56 AM

Milk Toast Was A good Senario But It Would Be Cool To Add Also The Scenario "Race No Shoot" That Was An Epic Police Fight To Get Tru The Mexico Frontiere :D
Like They Says...NEVER GET OUT OF THE CAR.

Fight Is Never Over If You Still Hear Musik Beat Inside Of you...

-DJ_Edyo-
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