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Need a Modeller?

#1 User is offline   SilentSniperx13D 

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Posted 14 June 2010 - 07:27 PM

Hey, my name is William and i'm a 3d modeller looking to join a modding team and Interstate Nitro looked to be a good choice.

I dont do coding or anything, modelling and texturing is mainly all I do.

Im a big aircraft enthusiast but you can customize airplanes so I stick that to cars and I've customized my own car so I know what looks good.

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Heres some previous "vehicle related" work

1969 Chevy Chevelle SS with a custom hood and spoiler

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Ill add more pics later but i'm going atv'ing so i'll do it later.
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#2 User is online   Cassio 

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Posted 14 June 2010 - 07:53 PM

Hey do you have any bf2 related experience? played it at least? :)

More renders (some not vehicle related) would be nice.
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#3 User is offline   SilentSniperx13D 

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Posted 14 June 2010 - 08:33 PM

View PostCassio, on Jun 14 2010, 02:53 PM, said:

Hey do you have any bf2 related experience? played it at least? :)

More renders (some not vehicle related) would be nice.



Yes I was the lead modeller for European Conflict, and when I was there I did some basic code editing and modelling, along with texturing.

Heres Some More Renders:

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YES I do know there are neon running lights on this m1a1
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I have alot more, but I don't wanna flood the forums. haha
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#4 User is offline   matt 

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Posted 14 June 2010 - 08:46 PM

Welcome!

Nice models! :)
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#5 User is offline   phatty2x4 

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Posted 14 June 2010 - 09:51 PM

Nice work. I vote yes.
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#6 User is offline   SilentSniperx13D 

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Posted 14 June 2010 - 10:05 PM

Okay I'll add this in here too. I made it awhile back and couldnt find any pictures of it so I'll just post the link to it.

Aerodyne 4780
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#7 User is offline   SilentSniperx13D 

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Posted 15 June 2010 - 03:31 AM

So have we reached a verdict yet as to if Interstate Nitro needs my help or not?

Just rendered a new one by the way:

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#8 User is offline   JazzDevil 

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Posted 15 June 2010 - 10:14 AM

Well, I have few questions - what program do you use for modeling? I donīt think I saw any mention about that... Also, what kind of triangle counts are all these models?

Iīd also just like to see few texture maps and UVīs too.

Ok looking models, anyway. :)
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#9 User is offline   SilentSniperx13D 

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Posted 15 June 2010 - 05:34 PM

View PostJazzDevil, on Jun 15 2010, 05:14 AM, said:

Well, I have few questions - what program do you use for modeling? I donīt think I saw any mention about that... Also, what kind of triangle counts are all these models?

Iīd also just like to see few texture maps and UVīs too.

Ok looking models, anyway. :)



I use 3ds Max 2010 for modelling and rendering, and I use Max 7 for UV and Texturing. Almost all the poly counts on these models (minus the MI-24 Hind because thats for an animated movie of mine) meet the BF2 Maximum Poly Count Guidelines.

I cant seem to find any of my maps but im making a new one for that Chevelle so i'll post that when im done with it.
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#10 User is offline   JazzDevil 

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Posted 15 June 2010 - 05:46 PM

Cool, thanks.
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#11 User is offline   SilentSniperx13D 

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Posted 16 June 2010 - 04:35 PM

View PostJazzDevil, on Jun 15 2010, 12:46 PM, said:

Cool, thanks.



Okay I started a bit late yesterday but I've gotten some progress.
The map isnt anything special, just the good ol' unfold mapping and some points got moved around.
Ill post some more shots later on when im farther along.

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I wanted to do something special (yeah i'm talking like straight outta tokyo drift here. haha) for this car but it wouldnt look good on a classic like this.
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#12 User is online   Cassio 

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Posted 16 June 2010 - 08:15 PM

Could you please show a uvw map and/or texture of yours?
I don't care how renders look. Wireframes would be much more interesting. :)

Can you model detailed interiors too?
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#13 User is offline   SilentSniperx13D 

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Posted 16 June 2010 - 09:01 PM

View PostCassio, on Jun 16 2010, 03:15 PM, said:

Could you please show a uvw map and/or texture of yours?
I don't care how renders look. Wireframes would be much more interesting. ;)

Can you model detailed interiors too?



Um... well.. I use the maxpaint plugin so all my texturing is done straight in max.. I can export and do it all in pdn if you want me to..

Yeah I can model interiors, I was in the process of making an entire cockpit for that MI-24 Hind helicopter but the project got called off after half of the switches were set

Okay I threw a wireframe together of the Chevelle. Its not the best view but you get the idea, the only part thats screwed up is the front end but thats because this used to have a 502 big block with a blower on it (ive spent some time as a mechanic... couldnt help it. haha)

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#14 User is offline   phatty2x4 

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Posted 16 June 2010 - 10:50 PM

That looks good. Would you be up to make a helicopter and maybe some other flyers too?
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#15 User is offline   SilentSniperx13D 

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Posted 17 June 2010 - 12:28 AM

View Postphatty2x4, on Jun 16 2010, 05:50 PM, said:

That looks good. Would you be up to make a helicopter and maybe some other flyers too?


Definately. You know specifically what your looking to have made? If not I can help (ive memorized almost every aircraft ever made from 1918 until today)
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#16 User is offline   phatty2x4 

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Posted 17 June 2010 - 12:32 AM

Nice! Yeah we need a AH1 Cobra and UH1 for sure. I'd personally love to see a hughes 500 and a plane or two as well.
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#17 User is offline   SilentSniperx13D 

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Posted 17 June 2010 - 12:49 AM

View Postphatty2x4, on Jun 16 2010, 07:32 PM, said:

Nice! Yeah we need a AH1 Cobra and UH1 for sure. I'd personally love to see a hughes 500 and a plane or two as well.


Alright.. you looking at using the default ah1 or do you want a new one? Any what kind of plane, fighter, attacker, cargo/transport, heavy bomber, gunship?

And What Era? (IE: 60's, 70's, 80's, 90's... ect)
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#18 User is offline   phatty2x4 

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Posted 17 June 2010 - 02:04 AM

We'd like our own AH1 if possible. Everything should be around the Vietnam era to '76, or older.

For planes I'd personally like to see some that are kinda rough and have that "fixed up" feel. With custom turrets, etc. But we'd all have to discuss that.
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#19 User is offline   SilentSniperx13D 

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Posted 17 June 2010 - 02:36 AM

View Postphatty2x4, on Jun 16 2010, 09:04 PM, said:

We'd like our own AH1 if possible. Everything should be around the Vietnam era to '76, or older.

For planes I'd personally like to see some that are kinda rough and have that "fixed up" feel. With custom turrets, etc. But we'd all have to discuss that.


Alright then.. whats the main form of communication between everyone? xfire?
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#20 User is offline   phatty2x4 

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Posted 17 June 2010 - 03:10 AM

Msn. Theres a list of devs under the bf2 dev section. Or you can see in my profile.
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